With the Nintendo Switch set to launch in just a few weeks, many are questioning whether or not the new console will boast strong support from third party developers. According to The Big N, the console was built with those developers in mind, which should make it more enticing than, say, the Wii U.

Set to launch on March 3, many folks seem to think that Nintendo's initial lineup for the Switch is a bit on the weak side. Given what we know about the first year's worth of games, 2017 isn't looking bombastic for the console in general. Still, Nintendo has reiterated its dedication to developing for the Switch, as well as bringing more third party developers into the fold.

That point was argued once again in the form of a recent Q&A session, which was part of a Nintendo corporate management policy briefing. According to one response, the Switch was built to be more attractive to developers from indie on up to AAA.

For our previous game platforms, creating our own development tools was a high priority for us. However, since the start of Nintendo Switch development we have been aiming to realize an environment in which a variety of different third-party developers are able to easily develop compatible software, such as by making it compatible with Unreal and Unity as well as our own development tools. As a result, even companies with only a few developers have already started making games for Nintendo Switch.

It's no secret that the Wii U lacked much support from either Nintendo or its third party partners. As Nintendo points out, that had a lot to do with the fact that the Wii U had such a strong focus on utilizing their own development tools, something that added an extra barrier of entry to folks looking to develop for the console. This time around, on top of their own development tools, the Switch is open to all sorts of industry standards, such as Unity or the Unreal Engine. Those are tool sets that pretty much any developer can get their hands on, meaning they should be able to develop for the Switch without having to jump through any extra hoops.

Yes, we'd rather see some great games developed with the Switch's unique hardware in mind, but the fact that developers aren't basically being forced to go that route means that the Switch should be able to draw more developers than either of Nintendo's previous two consoles. It can do some nifty, unique stuff, but it can also offer the same basic experience as the Xbox One or PlayStation 4.

It's nice to know that Nintendo kept developers in mind while building the Switch. Now here's hoping more developers keep the Switch in mind while building their games.

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