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If you simply can't get enough Bethesda in your regular gaming diet, then you'll be happy to know that the developer appears to be working on three new games; a pair of bigger offerings and a brand new mobile title.

Over on Glixel, they're reporting that recent comments from Bethesda's Todd Howard are pointing to a trio of games from the team behind the Elder Scrolls and Fallout series, among others. Based on Howard's comments, it sounds like two of the games will be the traditional fare, which is to say big, AAA experiences that could very well be from either of Bethesda's biggest two series. Then again, maybe they're going in a new direction. You be the judge.

I can't talk a lot about them, but I can say that they're bigger than anything we've ever done. They're a bit different, but definitely in the wheelhouse that people are used to from us.

So, what if Bethesda threw a curveball here, and took one of their established series in a new direction? Maybe set Fallout in an unexpected country during, or way, way further after, the nuclear holocaust that brought the world to its knees. Or, maybe they'll ask, "What would the Elder Scrolls series look like further into the future with more modern elements thrown in?"

These are, of course, just our wild guesses, but Howard's comments certainly have us wondering what could be in store. Since Bethesda is planning to host an E3 event this year, we've got our fingers crossed that more details will be available come June.

As for the third game the team has in development at this time, Howard is being just as secretive about what, exactly, can be expected. Bethesda's Fallout Shelter was certainly a hit on mobile devices last year, so we're hoping they've taken some solid lessons from how that game went and are applying it to something new and interesting. Howard's comments certainly seem to suggest that.

The one takeaway was that the game is somewhat unique, so for the thing we're doing next we wanted to continue to do that. We need to not look too hard at what's working well for other people. The game we're doing is a very different style game, unique in the space. There isn't something else we're looking at for style.

For those of us who have grown weary of gachapon mechanics bolted onto ever-so-slightly different versions of army-building or gem-busting games, this comes as fantastic news. We fully believe that mobile games don't have to be these cut and paste takes on formulas that work for some and flounder for others, and we're glad to hear that Bethesda feels the same way. Anything "unique" on the mobile scene is a welcome break from the norm.

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