5 Ideas For Mass Effect 4 We'd Love To See Happen
Mass Effect 4 is one of the most anticipated role-playing games but we know almost nothing about it. We don't even know the game's title yet. We're just calling it ME4 for lack of a better working title.
Maybe the only confirmed detail we have about Mass Effect 4's story is that it won't star Commander Shepard. Beyond that, we don't have a clue how BioWare will continue the series. They've got an entire galaxy and millions of years of history to draw on for the next game.
Here are a few different ideas that BioWare could use for Mass Effect 4 and beyond. None of them are perfect but each could make a great RPG.
The idea: The Reapers have wiped out all organic life in the Milky Way Galaxy many times over before the events of the Mass Effect trilogy. BioWare could craft a new game around one of these previous cycles. The main character would be a member of some long-forgotten race trying to stop the Reapers' genocide - and ultimately failing.
Why it would work: Setting Mass Effect 4 before the dawn of mankind gives BioWare a nearly blank slate. They can create an entirely new set of alien races and characters for this earlier era. This time period also enables them to keep using the Reapers, a memorable and fearsome set of villains.
Why it wouldn't work: A blank slate is a double-edged sword. Creating a game before mankind or most Mass Effect races exists means that the game will have only minimal connections to the rest of the series. Why make a Mass Effect game that makes little use of the thousands of years of established lore built up from games, comic books and novels?
Subscribe To Topics You're Interested In
Back to top