The gaming industry loves sequels. Publishers capitalize on a game's success by funding one, or sometimes multiple, follow-ups. In many cases, these sequels are very similar to the original game.

However, every so often, a sequel barely resembles the game that came before it. The developer decided to take the series in a completely different direction. Sometimes the result is fantastic. Here are a few examples of sequels that strayed far from their predecessors.

Wolfenstein 3D
Wolfenstein 3D
Wolfenstein 3D is widely credited for putting the first-person shooter genre on the map. What many people don't know, though, was that the game was actually a sequel. Castle Wolfenstein and Beyond Castle Wolfenstein were top-down adventures that emphasized violence far less. Instead, players were encouraged to impersonate guards or sneak past them. Just as Wolfenstein 3D was a milestone for shooters, the Castle Wolfenstein titles were some of the first games to encourage players to be stealthy. Those stealth roots were forgotten until 2001's Return to Castle Wolfenstein, which let players blast their way through levels or sneak through them.

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