It may have seemed like it hit a snag after the Crytek ordeal, but the Timesplitters Rewind project is still moving forward and the team made a show of progress by releasing two screenshots of characters currently being worked on.
Earlier this week Crytek released system requirements for the PC version of Ryse. However, they announced this weekend that these requirements weren't entirely accurate.
Crytek no longer has two of their most important studios working for them anymore, Crytek US and Crytek UK. Out from under them also comes former Vigil Games members, who have formed their own independent unit called Gunfire Games.
The Xbox One is losing yet another exclusive. Crytek recently sent out word to any and everyone who would be willing to post the news that the former Xbox One exclusive, Ryse: Son of Rome, will be coming to PC and that it will support 4K resolution.
Given Crytek's recent shake-up there's been some concern over what would happen with TimeSplitters Rewind, and we now finally have an answer and it's good news all the way around for TimeSplitters fans.
It appears that Koch Media, the parent company of Deep Silver, beat them to the punch. It's been made known today that Homefront: The Revolution will no longer be handled by Crytek.
After many, many, many reports about Cytek having financial problems the company finally decided to come forward and publicly address just what's going on with the studio. Well, it's about what you might expect from a company still trying to maintain their professionalism in the face of adversity, or something of the sort.
Whether people want to acknowledge that Crytek is in some kind of dire trouble or not, it's quite apparent that a lot of the top staff that makes a game tick during its development process are no longer working with the company.
The lead graphics engineer at Crytek – the guy responsible for laying down the foundation and groundwork for the CryEngine and related technology – has left the studio to pursue (or further) his career at id Software.
Usually games may run into design issues or hardware limitations, but in the case of Homefront: The Revolution it's not a software problem, it's a financial one.
Crytek is aiming to make sure that Homefront: The Revolution will at least be a memorable title for home consoles and PC when it launches next year. While the studio may be in some kind of financial trouble, they're still talking up and hyping up their new first-person shooter.
A new report has come to light indicating that things aren't quite rose gardens and vanilla ice cream sandwiches in the land of Crytek. Sources supposedly close to the matter have stated that proper wages haven't been paid to the staff since April.
A report from a German gaming site painted the video game developer and software publisher in a rather unflattering light with some harsh claims. Well, Crytek has finally bucked up and issued a response in light of the news.
North Korea has taken over the United States and the entire country lies in shambles, its citizens forced to live in makeshift slums while any who oppose the new governance are quickly silenced. This is the world of Homefront: The Revolution; a world you’re going to help liberate.
Just ahead of E3 next week, Crytek USA announced their first title and it's a four-player cooperative action-shooter, presumably made in the same vein as popular co-op shooters like Left 4 Dead and Killing Floor.