The Art Of Video Games: From Pac-Man To Mass Effect Coming This March
Smithsonian American Art Museum director and curator, Chris Melissinos seems to have struck up a real chord of fascination with video games. After originally conceiving the new exhibition at the Smithsonian called The Art of Video Games, he also underwent the task of writing a book with the help of Patrick O'Rourke about many of the titles featured in the exhibition.
Word has spread that the book, entitled The Art of Video Games: From Pac-Man to Mass Effect, will be arriving this March, featuring more than 240 video games across a number of different genres and spanning multiple eras starting with the Magnavox Odyssey from back in 1972.
Melissinos also conducts interviews with some of the industries top guys, some of the most influential minds behind some of the most groundbreaking games as well as some of the most technologically advanced gaming titles ever released on the market. For example, Chris picks apart the minds of Tim Schaefer, the man behind Monkey Island and Brutal Legend as well as Warren Spector, the brilliant mind behind the always talked about Deus Ex, a game that helped change the face of the cyber-punk genre.
The 10 x 10 book contains 216 pages with more than 100 different visual illustrations of various video games from the early days of gaming, all the way up to what is considered one of the greatest generations of gaming today. The book is set to release across a number of online retailers and book stores starting March 16th, later this year.
If you're really interested in the inner-workings of the gaming industry without all of the technical jargon, it probably wouldn't be a bad buy. You can learn a little more about the book by visiting the Official Website
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