Bethesda's previous RPGs, such as Fallout 3 and Elder Scrolls IV: Oblivion, were known for having a huge amount of content. It seems that Skyrim is even bigger, with a countless number of quests.

"The vibe of the game is that it’s something that you can play forever," Howard told Wired.

Skyrim's Radiant quest system is the reason why there's so much content. The game will randomly generate quests for you. For example, you might be asked to rescue a kidnapped villager. The exact specifics of this quest will vary based on your character and your play-through, though. The game will detect what dungeons you've explored and make sure that the area for the dynamic quest is an all-new area you've never visited.

You'll unlock new dynamic quests by progressing with the factions. Once you've done the missions to join the Dark Brotherhood, for example, you can stop by the headquarters and get assassination work.

Skyrim will launch tomorrow worldwide on the Xbox 360, PS3, and PC. If you've pre-ordered the digital PC version, you can start pre-loading now.


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