Braid Creator's Next Game Is Puzzle-Exploration

By Pete Haas 2009-07-17 13:38:09 discussion comments
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Braid creator Jonathan Blow seems to have finally decided on his next game. If you're handy with 3D art, you might be able to help him out with it.

A post on the official Braid blog reveals that Blow is looking for a 3D Environment Concept Artist to help with "a puzzle-exploration game that is philosophical, and quiet, and is being made for reasons other than crass profit motive." If that wasn't an obvious enough swipe at the mainstream gaming industry, here's another excerpt from the post:
The majority of the portfolio should consist of things absent from the following list: Girls With Big Tits; Barbarians Wielding Axes, Covered in Blood; Aliens; Space Ships; Gangsters Getting Shot in the Face; Orcs; Giant Robots; and, of course, Postapocalyptic Wastelands.

A second job listing for a Lead 3D Artist mentions that the game's development cycle will be about 2 years long. No other information about the project was revealed.
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