Brothers In Arms: Furious 4 Being Turned Into New IP, No Longer BIA

Gearbox Software's president Randy Pitchford confirmed at a panel at PAX Prime at Brothers In Arms: Furious 4 will no longer be attached to the Brothers in Arms brand. This is probably good news for gamers and war-enthusiasts alike who really relished the realism and authenticity of the Brothers In Arms franchise.

According to Only SP, during the panel at PAX Prime, Pitchford made a ton of Brothers In Arms fanboys happy by stating that...

“I wanted to let everyone know that that game’s no longer going to be a Brothers In Arms game; It’s going to be an all-new IP,” ”[the developers have] pushed the gameplay loop, they got into a place that got away from the core of the Brothers In Arms franchise”. “[And] it’s evolved even farther, and it needed to be unshackled.”

That's actually really good news.

Originally, Furious 4 was announced with that over-the-top trailer, which kind of indicated that the game would be a parody of World War II heroism, seemingly taking a bit of a cue from Quentin Tarantino's Inglorious Bastards.

The game went “dark” in most media circles since its announcement at last year's E3 and didn't surface again until Randy Pitchford talked a little bit more about the game following E3 this past July, mentioning that the game was still in development.

With confirmation that the game will become a brand new franchise of its own, it's at least comforting that Gearbox is willing to experiment a bit instead of running a franchise into the ground, like a few other certain AAA brands out there.

According to Only SP, Pitchford will also reveal the future of the real Brothers in Arms franchise, which has been dormant since the 2008 release of Brothers In Arms: Hell's Highway.

Will Usher

Staff Writer at CinemaBlend.