|
|
GAMING BLEND
CB Games: E3 2007 Awards - Vote For Your Favorites! (Part 2)Author: CB Games Staff
published: 2007-07-17 01:51:24
Here’s the second part of our E3 Awards (Click Here to check out the first-part). Yep, believe it or not the awards were so big, and we dropped so many different names, that it all couldn’t fit into one article. Here you can vote and pick the winner from the nominees of Best Game of E3 and the overall winner of this year’s E3 business summit.
Before going any further, you can take a look at some of the featured categories for our E3 Awards: Best Graphical Presentation Most Improved Best "WTF?!" moment Best Wet-Seat Initiator Most Lame Showing Most Likely To End up In A Budget-Bin After A Week Most Hyped And Well Worth It Most Hyped (And Disappointed) Winner of E3 2007 Best Game of E3 2007 ______________________________________________________________________________ Most Hyped And Well Worth It: KillZone 2 Will: Okay, here's the second time I mention KillZone 2, only I don't think KillZone 2 captured this title the way I thought it did. I went back and watched a couple of trailers again; read over a few fact sheets and looked at a couple of screenshots. My final verdict actually goes to Halo 3. Four-player coop (it's shown off a couple of times in the demonstrations – remember the three MC's blasting a Covenant dropship? Yep) the massive boss battles, the third-person addition, improved graphics since the original alpha renders from last year and more features than I care to mention. I think this game pleasantly surprised me the more I watched it on display. I think – even more than KillZone 2 – Halo 3 followed through with the hype. Andy: Not Halo 3. They didn't show us anything and we didn't even get to play it. To me Halo was a let down because all we got was a trailer. The way I see it, Killzone 2 made promises and they delivered on every single one of them. I still think the game looks a little weak and generic, but that's for the final review not the E3 review. Brian: Ubisoft's Imagine Babyz. My doctors told me this week that I can't actually have children of my own. Apparently you need to be a "woman" (whatever the hell that means--you'd think if someone gives you bad news they'd at least have the kindness to do it in plain English, right?). It's devastating for me and the man I promised to buy semen from, but there's some hope: Imagine Babyz for the Nintendo DS. I truly long for the day when I can have virtual children of my own and trade baby clothes with likeminded human larvae enthusiasts. Not to mention, the mispelling of "babies" just makes me want to shout: Here's my virtual uterus--fill 'er up! Most Hyped Disappointment: WarHawk Andy: I vote for Too Human. All we've been hearing about since last year is Dennis Dyack yelling at the press for bashing TH. He kept telling us how much the game is improved and how we have no idea how good it's going to be. Well? We were expecting SOMETHING at least. And they gave us next to nothing. A pox on thee Dyack. Brian: WarHawk. Almost a year later, the graphics still don't look that snappy and the multi-player doesn't look like it's going to be offering much more than customization options for your character and your helicopter-jet thingy. I wanted epic, 22nd-century-style dogfights and, instead, got to watch how you can add some much needed fuchsia to your very own WarHawk. Will: I think WarHawk...though it looks fun, it's approaching its release date faster and yet it still looks unpolished. Too Human still has until 2008 to prove itself. There's plenty of time between then and now to further impress. Warhawk, alternatively, had terrible screenshots to show off and a lackluster in-game showing at this year's E3. Honorable Mentions Award: Will: There are two games that I do believe deserve honorable mentions: Blacksite: Area 51 and Kane & Lynch. I know some readers may think we overlooked these games, but that's entirely not true. Neither Blacksite nor Kane & Lynch were stellar, but they did deliver some truly entertaining moments. I think they deserve to at least have their names mentioned. So, yeah...they've been mentioned. Also, here's the semi-final award of this segment. I think this is also the most important award. The Winner of E3: Sony Will: Sony. In my eyes, they had the most to lose and the most to gain. I think – as Andy pointed out – KillZone 2 looked extremely generic with its gameplay features, but it had some killer visuals (which is sort of an understatement). Sony also managed to steal the spotlight from Microsoft's massively impressive day-one outing at the E3 summit. The deals with NCSoft, Ubisoft and Midway (amongst others) made Sony look like they were back in the running and a serious force to be reckoned with. A complete opposite of the loser of E3, Nintendo. I must say, Nintendo did a piss-poor job at all things E3 this year. NitroBike? Ghost Squad? Wii Fit? Wii Zapper? Are you kidding me? First and third-party support just looked poor. Mario, Metroid and more of Mario saved part of the day for the Big 'N'. But I felt they delivered no promises and hence, they had no promises to keep. Plus, those two screenshots of Battalion Wars 2 were just stupid. It made them look like they trolled through the entire summit just for sake of doing so. For that, Nintendo deserves a special award...Most lazy showing: Nintendo. Andy: Personally I thought they all kind of sucked. I judge Sony's conference based on its effect on me. I went in as a Sony skeptic, and I came out the same way. I feel like they really needed to sell five things to me (their big guns); Lair, Heavenly Sword, MGS4, Killzone 2, Little Big Planet, and Home. They managed to do one of those. Lair looks like shit; Heavenly Sword looks more like an interactive movie every time I watch that trailer; The more I see of Little Big Planet the more I think it's going to have a good community following, but I'll probably forget about it after a day; MGS4 looked amazing as usual, but what did you honestly expect? Has there ever been an E3 where Kojima didn't blow everyones’ mind? And then there's Home. The subject of which was almost completely ignored. Microsoft played it incredibly safe. They know they have a great fall/winter line-up. We know it too. The didn't need to sell anything, although I do wish they would have pushed Silicon Knights into showing us more, because they're relying on that to fill a gap in their publishing schedule. Mass Effect and Lost Oddyssey were playable, nice surprises that yielded no surprises. Then there's Nintendo. Does anyone doubt my past editorials about Nintendo abandoning the Hardcore anymore? I feel like the old karate master who walked into a biker bar where giant burly men tried to beat the hell out of him before he skillfully and masterfully pummeled them all. I think this is proof that I was right and Nintendo isn't trying to hide this fact anymore. By this time next year there won't be a single hardcore game left. Mario will keep coming Zelda will also, but I don't see big budget Metroids lasting too much longer. All in All I think MS was the laziest. Nintendo had a lot of new stuff, the problem was that it was intended for the Yahoo news reporters, not CB Games or Joystiq. I propose we add a new category: The How-Can-You-Sleep-At-Night Award for Outstanding Achievement in the Field of Sales-Marketing. My vote goes for Reggie Fils Aime for his 15 seconds trying to hawk Ghost Squad on us. Second place goes to Sony for trying to trick us into buying the PS3. Brian: I agree with William, Sony had the best showing. While I appreciate Nintendo is trying to make the best out of system that's never going to have good-looking games by putting out new controllers/peripherals, I'm hesitant to put out any praise when developers haven't even explored the full potential of the Wii-Mote and Nunchuk. Plus, it's ridiculous of Nintendo to suggest that the only reason there hasn't been a good First Person Shooter is that there wasn't a piece of plastic out there that could hold both controllers at once. Not surprising considering that, despite a "price drop," the PS3 still costs more than my rent, Sony nonetheless had the best-looking games. Despite using the same game intro modeled on the storming of the beach at Normandy, which just about every shooter uses, Killzone 2 looks like it will do what KillZone never did and surpass Halo. Best Game Of E3 2007 Andy: Game of the show – It's a tough one, but I have to go with Mass Effect. Bioware came out and went above and beyond what most others were doing by providing a playable demo. Proving once and for all what we've suspected all along: This game is awesome. Runner-Up: Assassin's Creed. For the same reason I just listed. They proved that their awesome formula works in practice. Brian: Heavenly Sword (somehow) looks more fun than Assassin's Creed. And Little Big Planet makes me glad that I grow my own weed in a metal storage closet because I'm going to want a lot of smoke when I play that game. Will: Assassin’s Creed, Halo 3, Lost Odyssey, KillZone 2 and Little Big Planet all really did work a number on me...especially the demonstrations of the creative process for players to utilize in Little Big Planet. I also think that Legendary: The Box also had a good showing. I’m totally stoked for that game. But...I’m going to say that Mass Effect was still the game to beat. My vote is on Mass Effect and the Runner-Up is Star Wars: Force Unleashed.
Best Game Of E3 2007
(Ghost Squad should not have made this list. But in the interest of fairness it was added. Soon, though, you will be able to find it in your local bargain bin, a week after its release) |