Treyarch's Call of Duty: World at War is only a few months away and we've got the system requirements for you. I got them from an article on a Dutch gaming site, which I then plugged into Babel Fish translator for giggles. Check out the requirements and see if "say titles to do splendours not too heavy for our systems."
Call of Duty: World at War Minimum System Requirements (via 9lives):
CPU: AMD 64 3200+ / Intel Pentium 4 3.0GHz +
Memory: 512MB (XP) or 1GB (Vista)
HD Space: 8GB <
Graphics Card: Nvidia 6600GT/ATI Radeon 1600XT or higher (Shader 3.0 or better) with 256MB memory
On the whole, they don't sound too far off from the requirements from Call of Duty 4, but that shouldn't be surprising considering it uses more or less the same game engine. Unlike COD4, which was set in modern times, World at War will be another romp through WW2. It's due in November for PC, PS3, Xbox 360, and Wii.
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August 30th, 2008 at 04:35
is the story about WW2 again?