Bungie has kept Destiny's player-versus-player multiplayer modes under tight wraps so far. However, a new IGN video of the game has revealed several of the modes.
Here are the modes listed in the screenshot:
Gamers are speculating about the other modes on this Reddit thread. The match types' names make guessing a bit easier. They believe that "Rumble" is a free-for-all mode. "Team," meanwhile, could be Team Deathmatch. "Lockdown" sounds like a King of the Hill type with teams fighting for control of one point. These are all standard modes in other multiplayer shooters so it wouldn't be shocking to see them in Destiny.
"Skirmish" could be, well, anything. The name doesn't narrow things down at all. Maybe it's not a specific mode but a playlist composed of all of them. Or is "Skirmish" the free-for-all and "Rumble" the mixed playlist?
There's at least one mode from Destiny not mentioned on this list: Salvage. It seems to have something to do with claiming relics. One of the game's Achievements is "Relic Hunter," which players earn when they "assist in capturing 20 capture points in Salvage."
Gamers expressed some disappointment about what's not on the modes list. For example, there doesn't appear to be a Capture the Flag, Infection or Horde. The expectations for Bungie are high because of their work on Halo. Players are hoping for just as diverse of options for Destiny's PvP.
Still, it's worth remembering that competitive multiplayer is just one component of Destiny. Bungie's also putting a lot of time into developing the open-world co-op and single-player aspects of the game. That's arguably the larger focus so it wouldn't be surprising if the competitive side of the game was a bit lacking, especially at launch.
We should find out a whole lot more about Destiny's PvP later this month. Bungie is holding a beta test on PS3, Xbox One, PS4 and Xbox 360. Its exact contents are unknown but I'd assume that it has a larger mix of competitive and cooperative activities than the weekend alpha test from June. Bungie's going to want feedback on as much of the final game as possible to ensure that Destiny makes a huge splash when it launches in September.