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DiRT 2 Delayed For PC Because Of DirectX 11
Codemasters recently announced that Colin McRae’s DiRT 2 will be delayed for PC to make use of the new DirectX 11 features. Don’t look so sad, this is actually good news for PC graphics whores out there who want their games to look uber-sharp and extra good.
“While the console editions of Colin McRae: DiRT 2 will retain their September ship date, we believe that the DirectX 11 feature set is too compelling to ignore, especially considering how much more it can add to the visual experience for PC gamers,” said Bryan Marshall, chief technical officer, Codemasters. “As a leader in digital racing entertainment, we are staying ahead of the pack by immediately taking advantage of key new technologies such as hardware tessellation, multi-threading and Shader Model 5.0 to deliver the most realistic, immersive and exhilarating racing experiences in the business. The fusion of DirectX 11 with Codemasters’ EGO Engine will raise the technical bar considerably in the racing genre.”
Well, we’ll just have to see about all that considerable bar-raising when some DirectX 11 footage of the game becomes available. Nevertheless, the original DiRT was already one of the best looking off-road racing games on the market. So, it will be interesting to see how far DiRT 2 will surpass that standard.
You can visit the Official Website for more info on the game and remember to stay tuned in with Blend Games for further news, info, updates and media regarding all things gaming.
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