The big thing about gaming in the eighth generation is that gamers have come in with certain expectations. On the side of PC, 4K gaming is becoming the high-end norm, quite naturally gamers on the console side are expecting that the hardware should at least come up to par with offering native 1920×1080 progressive scanning image resolutions, and thankfully Techland is aimed at delivering on those expectations with Dying Light... on the PS4.
During Spike's VGX 2013 awards show, one of Techland designers were on hand to walk Geoff Keighley and his Dorito Bishop, Joel McHale, through some bone-breaking, zombie-killing gameplay of Dying Light, the new-gen, parkour, zombie game from the people that brought you the game based on that trailer that had everyone talking about it until they realized that the game was nothing like the trailer.
The biggest difference between Dying Light and Dead Island is that the former has primarily been promoted with its gameplay only. We've mostly seen exactly how the game is played, what the melee and weapon mechanics are like and we know that once night time gets underway, you'll want to get somewhere safe and hide as if your life depended on it.
Well, in addition to showcasing new gameplay during VGX, it was revealed that the game was running – and that it will run – in realtime at native 1080p for the PlayStation 4. That's right, everything you see in the video below, runs native 1080p on the PS4, as noted on Gamesided.
This basically means that Sony gets to rack up yet another win over the competition. What is the game running at for the Xbox One? No one knows because no one has said.
Looking at the history of anything that doesn't rely on 2D cardboard cutout crowds and environments basked in pre-baked lighting, the Xbox One has only been able to managed games running at a paltry 720p. Battlefield 4, Dead Rising 3 and Call of Duty: Ghosts have all been relegated to native 720p upscaled to 1920x1080 resolutions.
The PS4 has been enjoying games like Killzone: Shadow Fall, Assassin's Creed IV: Black Flag and Call of Duty: Ghosts at native 1080p resolutions, and now Dying Light joins the group.
There was no word on if the Xbox One will be able to hit 1080p, but if they didn't announce it yet it may not look like it's going to come to pass. Added to that, it if Techland doesn't make the Xbox One version of the game with resolution parity to the PS4 edition, there's going to be some angry fanboys in the Microsoft camp and a lot more blurry sniper gifs to go around.