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GAMING BLEND
E3 2007: Too Human Fact Sheet For Xbox 360Author: William Usher
published: 2007-07-14 05:37:21
After witnessing the amazing new 2007 trailer for Too Human gamers now have rekindled faith in a game that desperately needed to redeem itself. But now that gamers are stoked for this action-RPG, it’s time to re-inform gamers about what this title is all about. And keeping on key with the new-found momentum for Too Human, Microsoft released an updated fact-sheet for the game.
One thing to note in particular, is that this once dog-hound dropout from E3 2006 may have returned to glory with its E3 2007 (re)debut, it’s now been officially pushed back to a 2008 release. In some regards that’s not that bad, considering that it stretches out a gamer’s wishlist for the Xbox 360 and still gives time for other IP to hog the market for a while. Added to that, I don’t think Microsoft would want any game being over-shadowed by the unbelievable likes of Mass Effect. Seriously, when that game hits store shelves 360 owners will be in a frenzy. Below you’ll find the official fact sheet from E3 2007. Too Human Facts & Features: • The birth of an icon. Fight as Baldur, a powerful cybernetic god battling his way through enemy armies to become one of gaming’s renowned iconic heroes. From weaponry and armor to combat techniques and combos, players can fully customize Baldur to become the best possible hero. • Thrilling action-RPG gameplay. Unlike some games that may force players to choose between two genres, “Too Human” combines all the creative economy features and social experiences of a typical RPG, such as collecting loot and leveling up, while maintaining the excitement of an action game. With a wide array of weapons, armors, cybernetic implants and skills, players have an unprecedented level of customization with their characters. • Explosive melee and firearms combat. It will take more than brawn and raw strength to supplant the machine hordes. Using a sophisticated blend of seamless melee and high-tech weapons combat, players have the power to vanquish foes near and far. Witness the fluid grace of heroes and enemies in battle as enacted by the acclaimed motion-capture group F.A.S.T. (Fight Action Stunt Team). Feel each punishing blow through advanced visual effects made possible through the immense power of Xbox 360. • Advanced cinematic presentation. Characters and environments come to life with unparalleled visual fidelity. Experience the full excitement of combat through a dynamically driven presentation system that portrays the combat with cinematic quality. Survive pulse-pounding battles against hundreds of on-screen enemies set against the vast landscape of the “Too Human” world. A sweeping orchestral score sets the mood for heartbreak, anger and bloodlust as each tune encapsulates the gamer within the immersive gaming environment. • New level of accessibility through intuitive combat. Perform Baldur’s elaborate and complex combat maneuvers through the press of a button and chain together hundreds of rapid-fire attacks and combos with ease. Through the use of an intuitive combat system, “Too Human” delivers gameplay that is easy to learn and rewarding to master. “Too Human” will introduce a combination of weapons combat on a level that exceeds some fighting games, leaving players in awe. • Shared experience. Conquer the world of “Too Human” alone or with friends through advanced, online multiplayer co-op gameplay through the Xbox LIVE service.* • Modern take on a classic story. “Too Human” chronicles the ongoing struggle between gods, giant machines and mortal men on a massive scale never before seen. Play the role of a cybernetic god charged with protecting the human race against a relentless onslaught of machines. • Captivating retelling of an epic story. Begin the saga of Baldur in the first chapter of an exciting narrative in the tradition of classic trilogies such as “Star Wars” and “Lord of the Rings.” |