Earthrise Going Free-To-Play In 2012
The trend continues for most subscription-based MMOs to eventually abandon their monthly payment requirements and head into the free-to-play arena. The latest game to go free-to-play is the post-apocalyptic MMO, Earthrise.
Masthead Studios and Iceberg Interactive announced today that the independently developed MMORPG, Earthrise, will transfer from pay-to-play to free-to-play. Monthly subscriptions will end beginning December 1st, next Thursday, and following thereafter players will no longer be required to pay to play. Iceberg will continue to provide a boxed retail version of the game at a budget price in select European outlets.
Of course, most people are probably curious about the actual game and whether or not it’s actually worth playing. A brief overview of the storyline is as follows…
It’s a lot like Fallen Earth but with a more diverse atmospheric setting. The create-a-character is also similar to Fallen Earth insofar that players will advance and increase their character’s stats and abilities in a free-form fashion. Add-on the player-driven economy and you have a nice little niche MMO for those who want something other than a typical medieval-fantasy experience. You can learn more by visiting the .
Key Features
• A unique post-apocalyptic setting where the cloned remnants of mankind battle to survive and rebuild.
• Highly customizable characters with over 100 different skills, abilities, and tactics.
• No artificial "class" restrictions get in the way of making the character you want.
• Fast-paced action-combat featuring dynamic targeting, customizable power armor and hundreds of high-tech weapons.
• Sophisticated Player versus Player (PvP) mechanics that let you fight for the established order, join the revolutionary underground, or carve your own bloody path as an independent criminal.
• Territorial conquest and defense that matters. In your domain, you create your own rules – or let anarchy reign.
• Character progression that keeps you advancing in your career with no limits.
• An advanced market-based economy with in-game supply and demand based on player activities.
• Deep crafting mechanics that let you design and manufacture unique items from customizable blueprints and raw resources.
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