Fable III Title Update Released

By Pete Haas 2010-12-01 13:33:04 discussion comments
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Lionhead Studios released a title update for their RPG Fable III this morning. It fixes a slew of bugs and makes some performance tweaks as well.

The update weighs in at 5 MB. When possible, the changes are retroactive so if you encountered a bug once, it's now gone. Here's the full list of changes:

Major Fixes
  • Sanctuary: Fixed numerous issues whereby Jasper would stop talking or whereby the world map would become unusable
  • Quests: Tabletop: The Hobbes may not spawn in the last area causing the player to be unable to progress
  • Quest: Tabletop: Online multiplayer: Player host is unable to vault off platform to Hobbe area
  • Quest: Tabletop: Player can become stuck behind some rocks
  • Quest: Tabletop: After defeating the hollowmen in the room with the lever the player is unable to progress
  • Quest: The Masquerade: Player can become trapped in Reaver’s mansion.
  • Quest: The Masquerade: Player can fall out of the world
  • Quest: GNOMES PART 1: Player can break script
  • Live: The players fall out of the world (FOOTW) when transitioning from Shifting Sands to The Veiled Path
  • Crash: Mourningwood guards audio
  • Crash: During the quest “Peace, Love and Homicide”
Minor Fixes
  • General improvements to performance and frame rate
  • World: Online multiplayer: Fast Travel area does not extend from end of level the "The Hole" to go to Mistpeak Valley
  • World: Player can fall out of environment in Mistpeak Valley while in combat
  • World: After proposing marriage, Bowerstone Castle cannot be selected as family home.
  • World: If client repairs a house, the house goes from renting out to living in
  • World: Player can become stuck during Castle Battle after vaulting over sandbags near burning cart
  • World: Bowerstone Industrial: Player can fall off the world
  • World: a fix for existing or future FOOTW situations
  • World: Online multiplayer: No Particle Effects on Host Screen after Marrying another Player
  • Live: Orbs do not always show up
  • Live: Online multiplayer: Fixed an issue with sliding host in the sanctuary
  • Live: Fixed several issues relating to gifting and receiving gifts in local and online coop
  • Quest: Tabletop: Breadcrumb not leading to Demonic Chickens
  • Saves: Fixed a few issues that could cause a corrupt save game slot
  • World: Driftwood: Hero can become stuck inside of tree
  • World: Shooting a crate creates a duplicate crate
  • World: Black chicken in castle gardens flies straight up into the air for several seconds when kicked
  • Speech: Japanese: Reaver is missing VO in one quest

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