Gearbox Grabs The Rights To Homeworld
THQ is dissolving into nothingness faster than the Wicked Witch melted in the Wizard of Oz. Thankfully, not all the IPs under the company's belt will be lost to the blackhole of copyright limbo, however that may or may not be a good thing depending on whether you see the Homeworld IP now safely(?) in the hands of Aliens: Colonial Marines developer, Gearbox Software.
Gaming Beat caught wind of the news that slowly floated from out of the Gearbox forums, where the company posted the following comment about the intellectual property rights acquisition...
“Gearbox Software has prevailed as the highest bidder in the acquisition of the Homeworld franchise from THQ. Brian Martel, Gearbox Software’s Chief Creative Officer, has great love and respect for Relic’s brilliant, fun and innovative game and personally spearheaded the acquisition.”
This news of Gearbox winning the auction to the IP rights for Homeworld could be bittersweet for some gamers, especially as TeamPixel had to cancel their Kickstarter for a new Homeworld game since they lost the rights to the IP in the bid.
The game originally gained fame as a large-scale, 3D spaceship roleplaying star fleet game that really got the nerd juices pumping, especially with those space-age turbine engine thrusters causing many a geek to blow their mental load on how awesome a space general they could become by manning a screen full of giant laser-blasting spaceships, similar to stuff like Sins of a Solar Empire or the upcoming Star Citizen.
Of course, while Gearbox getting hold of the IP might be seen as a good thing given the attention to detail they paid to the Borderlands games, we cannot forget what transpired between the gaming community, Gearbox, Sega and the abomination that was Aliens: Colonial Marines.
If you're okay with Gearbox doing what they did with that franchise then you've got nothing to worry about regarding the Homeworld franchise.
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