GAMING BLEND

Jet Car Stunts On PS4 Is True 1080p At 60fps, Not Coming To Xbox One

By William Usher 2014-04-10 19:00:20 discussion comments
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Any game that isn't pushing gameplay boundaries in one way or another, really needs to be 1080p and 60fps on the new-gen twins. Is it another ho-hum third-person corridor shooter? 1080p, 60fps. Is it another ho-hum arcade racer? 1080p, 60fps. Is it some run-of-the-mill, hold-your-hand-like-you're-five-years-old first-person shooter with the same dung-colored, washed-out modern-military palette? 1080 freaking 'p' at 60fps or get the eff out.

Thankfully, the PS4 can do 1080p at 60fps and it doesn't need mythical stacked GPUs from fantasy x-media land or the developer-invidious eSRAM that seems to be good for little more than causing studios new ways to develop headaches.

Due to the simplistic x86 architecture and unified GDDR5 (V)RAM of Sony's fourth-generation home console, developers from all ilk have managed to find a way to make good on that architecture. That means, more 1080p games running at 60 frames per second.



Joining that illustrious new-gen pantheon of resolution and frame-rate is Grip Games' Jet Car Stunts, which, according to an interview with Gamepur, will sport shiner and better graphics than its PS3 and PS Vita counterparts.

In the interview, Grip Games co-founder Jakub, spoke about the game's resolution and frame-rate when directly asked about it, responding with...
"Yes, it will run at 1080p/60 FPS."

"We will also use advanced anti-aliasing features to make the game look even smoother than a typical 1080p game."

Can you believe that? It's not just 1080p like a standard hotdog off a dirty stand on a street corner in New York, it's like a 1080p hotdog off a clean stand with an extra layer of balsamic vinegar and a bun made from fermented Danish bread. We're talking the next step up from 1080p... and not just poor-man-on-a-street-corner 1080p.

Jakub, however, didn't want to poor all the heaping amounts of technical praise on just the PS4, he did spread the wealth of his console-themed inveigles, saying...
“When you look at spec sheets, you can always find a weakness, but the truth is that both the PS4 and XB1 are very powerful gaming machines. We did some insane things, like running MSAA and FXAA anti-aliasing at the same time, with real-time lighting and complex particles and post-processing effects and the next-gen consoles didn’t even break a sweat."

Oh nice recovery there, ace.

Truth be told, though, Jet Car Stunts isn't coming to the Xbox One. As reported by EPN.tv, the game is scheduled to arrive for the PS3, PS4, PS Vita, PC and... the Xbox 360. Oh burn.

Nevertheless, anyone looking to buy the definitive console version of the game (just short of playing on PC) you will likely want to get Jet Car Stunts on the PS4, where you'll be able to enjoy high-end anti-aliasing in true 1080p resolutions at 60 buttery-smooth frames per second.

Need more info? Feel free to visit the official website.


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