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GAMING BLEND
Lucas Arts Presents Thrillville Not Star WarsAuthor: William Usher
published: 2006-10-26 00:00:00
It definitely isn’t the song by the Moon-Rays. Thrillville is an amusement park game that allows players to build their own park and participate in some of the attractions that can be constructed. You can also tour the park on foot - a first for theme-park titles - chatting up and joking with all the park guests and finding out what would make your park even better.
Lucas Arts made an announcement a couple of months ago about venturing into new interactive gaming genres, and wanting to part ways from Star Wars for a bit. And who can blame them? Seems like every other month something Star Wars is shoved in our face. And like weak-minded Stormtroopers we eat it up every time. But will the Jedi tricks work outside the Star Wars franchise? It did with the widely popular Mercenaries game for the PS2 and Xbox. Like the Roller Coaster Tycoon series, gamers will be able to customize the look of their amusement park, along with all the rides and attractions that go in it. But unlike RCT, you can take your rides for a serious spin, literally. Hop on your roller coaster to see how wicked the loops are, or bump around your friends in the bumper cars. Arcade shoot-e’m-ups, mini-golf, and other games also make the cut. The interesting thing about mini-golf is that players will design the courses and then have the option of playing on them. Many of the mini-games can also be played with up to four-players. Props to Frontier Developments for taking a risk and adding multiplayer options to a strategy game. *Thumbs Up* Popping down off the manager’s stool and lumbering among the park goers is also more than just a walk in the park. Players will actually talk to paying customers to get a take on what the park is doing right and what it needs to improve. Need more merry-go-rounds? Why not ask the little kids who look bored out of their minds. Not enough water slides? Check the lines to see if the current ride is over-populated with customers. The game’s current design scheme seems pretty intuitive. Thrillville should keep players busy enough until the next Star Wars game rolls around . And as long as the mini-games are fun and the strategy isn’t too top-heavy for casual gamers, Frontier Developments might have a real winner on their hands. You can expect to see Thrillville on the Xbox, PSP, and PS2 on November 21st. |