Mortal Kombat X Won't Have Babalities

New details may have emerged for the highly anticipated fighting game from NetherRealm Studios and Warner Bros. Entertainment, Mortal Kombat X. The latest bit of hints may point to the game's total roster size as well as the absence of “Babalities”.

Over on NeoGaf, someone claims that someone else managed to get in word with NetherRealm Studios' creative director and ask him some questions about the game. Of course, that means that you should take the whole thing with a grain of salt, because we've been through this rodeo before.

Nevertheless, the person who supposedly got in touch with creative director Shaun Himmerick from NetherRealm is YouTuber Brusk Poet. According to Brusk, the game still has plenty of details that are due to be revealed soon. How soon? Well, according to the post we'll be learning more about the game's story mode in January or February. So keep your eyes peeled for more information about the game's storyline.

On that line, we also learn that fatalities may be present in the story mode this time around. For those of you who played Mortal Kombat 9, you might remember that the game didn't allow you to perform fatalities on foes in the story mode, making some gamers go “WTF?” Well, NetherRealm might be adjusting this feature for Mortal Kombat X, but there's no guarantee on that just yet.

It's also mentioned that there won't be a day or night cycle for each stage. Instead, every stage will support some form of dynamic, environmental interaction. So there will be something in each stage that players will be able to utilize to their advantage during the fight. Additionally, some stages will have weather effects that may dynamically change throughout the course of a fight.

The game's roster isn't finalized but apparently all the characters are finished. NetherRealm will purportedly attempt to squeeze in as many characters as possible before the game ships. Back in August, Ed Boon, one half of the creators of Mortal Kombat, mentioned that they're aiming for around 12 new characters and 12 returning characters. 24 fighters is a sizable number for the roster.

Himmerick was also asked if there would be hidden content or secret characters for players to unlock by playing through the game – a feature that's slowly been going away in favor of turning secret or hidden features in a lot of games into DLC – but Himmerick declined to comment. This could either mean that there is tons of hidden features to unlock, just like in previous NetherRealm Studios games such as Mortal Kombat 9, or it could mean that there is more DLC planned in place of hidden content. However, NetherRealm has usually been pretty good at keeping unlockables as old-school as possible, which is a good thing for gamers.

Given the game's gorier and more serious tone, “Babalities” won't be present, as stated in the headline.

A “King of the Hill” style multiplayer mode will be available for the online portion of the game, giving the more competitive players a way to test their skills against all oncomers in a unique game mode.

Last but not least, it's been noted that Mortal Kombat X will be submitted for the final stage of development next month. This doesn't really explain if that's the final build before making finalization to the game or if it's going to be submitted to the platform holders for certification. Either way, the game is nearing completion and it won't be long before eager players will be able to get their hands on it for home consoles and PC.

Will Usher

Staff Writer at CinemaBlend.