Need For Speed: Rivals Not Coming To Wii U
Electronic Arts has continued to make it known that they will punish Nintendo at every turn over the business fallout that occurred last year, just before the launch of the Wii U during 2012's Holiday Season. So how do they continue to punish the Big 'N'? By withholding Need for Speed: Rivals, the latest racing title running on the Frostbite 3.
Speaking with Eurogamer, producer Marcus Nilsson of the new studio Ghost Games, has a lot riding on their next-gen launch title, which will also be coming to current-gen consoles as well. However, one system will be left on the cutting room floor over some silly business politics, with Nilsson explaining...
"Yeah, Frostbite is not really set up for Wii U. I don't have all the information, so it wouldn't be right for me to speak about it. Frostbite 3 is a really capable engine, it's scalable and it gives us a big advantage on the next generation to support the Xbox One and the PS4, but it's not being developed on the Wii U."
It's a slap in the face to any and everyone who has an inkling of knowledge about engine design, because as we all know the darn thing runs on eight year old tech and was scaled way down for the Xbox 360 and PS3 to run Battlefield 3. Not only that, EA had DICE work on a portable version of the engine, as reported by Engadget, called the Frostbite Go.
One would have to find it odd that the Frostbite Go is somehow more suited for mobile phones than the Nintendo Wii U? Worse yet is that when DICE claimed the Frostbite 2.0 couldn't work well on the Wii U it was almost like a straight-up offense directed toward Crytek and the CryEngine 3, as if to say that scaling the engine for the Wii U with Crysis 3 was beneath them.
Anyway, we've already been over why EA is withholding games from the Wii U, ranging from the upcoming Star Wars titles to FIFA 14 all the way to Madden NFL 14.
Anyway, don't expect this to change anytime soon. It's such a silly, silly thing to have these kind of corporate politics dictate what games you get to play on the console of your choice, but that's the way the coin falls, folks.
On the upside, with or without support from EA, the Nintendo Wii U saw a sharp sales rise this week after Microsoft debuted the Xbox One and unveiled that the system would have a mandatory 24-hour check-in and several fees for used games.
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