PC Games Review: Hard Time
But whre this game really excels is with the side-missions. While the main goal is to make it through 50 or so days in prison Ė though that number can vastly increase if youíre caught doing anything uncivil Ė there are plenty of side-missions to keep you busy. Working out, jogging, shooting some hoops, building objects, reading, surfing the net, or serving food in the cafeteria are just some of the things you can do in Hard Time. Each activity has an affect on your general stats, and some of the tasks can help you earn some extra cash.
Graphically this game doesnít break any ground. Iíll knock that right out of the ball park. Youíre not going to fire up this game and go ďOh Snap! Gears of War best watch out!Ē This is not that kind of game and it wasnít meant to be. Remember THQís WWF No Mercy on the N64? Yeah well, if you donít remember you can see the screenshot in this article for reference. But anyway, thatís how the game looks. Just like other MDickie games and WWF No Mercy.
The audio aspects of the game are well done. The intro song is kind of odd but matches the games ultimate premise. When it comes to the sound effects the prisoners, gun sounds, and weapons are all spot-on and deliver all the emphatic touches needed to bring the game and the prison to life. Heck, the daily buzzer is quite a noise all by itself, and if you play the game youíll know exactly what I mean.
Overall, Hard Time isnít quite as long as Bully, or Grand Theft Auto: San Andreas, but it does deliver a heck of a thrill ride that mature casual gamers may love. The different ways of serving your hard time and the accompanying mini-games are just great. Itís a game worth playing and a true testament to MDickieís skill in bringing any genre of gaming to life with flying colors.
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