DrinkBox Studios is known for creating some unique, visually interesting games, including About a Blob, Mutant Blobs Attack and Guacamelee. But now that they’ve pulled back the curtain on their most recent offering, Severed, it looks like fans of the indie developer have the most unique, most visually interesting of their games to date looming just over the horizon.
DrinkBox is one of those studios that, so far, can do no wrong. Both of the Blobs games were great, as was the Metroidvania Guacamelee, which injected a wonderfully vivid luchador vibe into every nook and cranny of a familiar genre.
The developer today revealed its next project, Severed, which appears to bear all of the standard DrinkBox trademarks, including those visual and musical high notes we were just talking about, as well as a unique spin on a genre that could use a breath a fresh air. This time they’re tackling the first-person action adventure genre and, as these pictures and above reveal trailer showcase, it takes place in a world that players will absolutely want to get up close and personal with.
Unfortunately for fans of all things DrinkBox, Severed isn’t expected to hit virtual marketplaces until sometime in the spring of 2015. For those of you who have trouble understanding how a calendar works, that puts us at a solid year before we get to actually play the game for realsies. Here’s hoping Severed makes an appearance or two at some of this year’s upcoming conventions.
“Severed follows the saga of a distraught warrior, lost in a fantastical world, as she knits together pieces of her story from both the past and the future,” explains a statement from DrinkBox. “As the heroine, players will embark on a journey through a surreal, nonlinear world by using a gesture-based combat mechanic to defeat enemies in this first-person adventure.”
As you might expect, more and more gesture-based abilities will be unlocked as you play the game, allowing players to master both offensive and defensive techniques. No word yet on which platforms Severed will arrive on just yet, but it could probably do well on pretty much any of the standard consoles. PlayStation Move and the original Kinect could bring the game to life on the PS3 and Xbox 360, both next gen consoles have cameras that should work nicely for gesture based gameplay, and the 3DS, Vita and even the Wii U should be able to handle the controls via drawing on their respective screens. But that’s all just speculation. We’ll have to wait and see where it ends up in, oh, about a year.