Studio Ghibli, Level-5 Talk Ni No Kuni's Design And Development
A new behind-the-scenes video has been released that interviews some of the key talent that helped breathe life into the upcoming PS3 RPG, Ni No Kuni: Wrath of the White Witch. We get to find out a bit of how the characters were designed from the director at Studio Ghibli, as well as how the gameplay ties into such an iconic art-style with Level-5's approach to designing the game around the look and aesthetic of the title.
PlayStation Mania managed to get a hold of the new video from Namco Bandai that talks with talented individuals such as Yoshiyuki Momose, Studio Ghibli's director of animation, as well as Akihiro Hino, the CEO of Level-5 and the game's supervisor, planner and story writer. Check it out below.
Ni No Kuni just went gold last week on December 12th, so the game will be available on retail shelves by January.
Many old-school JRPG fans and classicist gamers have been awaiting the release of Ni No Kuni because it rekindles the remarkable storytelling and characterization that we used to receive from Square back when they were Squaresoft.
I must admit that Namco Bandai has really been on a roll lately with knocking out and publishing games that actually aim to appeal to real gamers, from Dark Souls to Ni No Kuni and all the One Piece and Dragon Ball Z games in between, the company has been keeping their portfolio diverse and unique, and I really have to give them props for that.
You can look for Studio Ghibli and Level-5's story-heavy RPG to launch exclusively for the PlayStation 3 in early 2013. For more information feel free to visit the Official Namco Bandai Website.
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