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Team Fortress 2 Sniper Update: Payload Race, Sawmill and Nucleus

By Pete Haas: 2009-05-14 08:41:14
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Team Fortress 2 Sniper Update: Payload Race, Sawmill and Nucleus The Sniper update to Team Fortress 2 is coming in a few days and Valve has revealed a few more morsels of information about the new content. Today they've detailed a new game mode and two new maps included with the update.

Remember Payload, that game mode where a team needs to escort a mining cart across the map while the other team tries to stop them? Well, Payload Race is its demented cousin. This time around, both teams have their own carts to push. Based on the pictures at the Team Fortress blog, the tracks for the two carts will be parallel so things are bound to get a little hairy.

The Sniper update also adds two new Arena maps, called Sawmill and Nucleus (now the headline actually makes sense, doesn't it?). Flavor text ahoy:

Sawmill: "Set in a stormy mountain sawmill, this arena map has its cap point in a large structure atop a hill in the center of the map; beneath which lies a hidden underground spytech base; and above which, pouring down on everything we just mentioned, is rain—the first weather effect to appear in a TF map. If that previous sentence wasn’t long enough for you, replace the period with a comma and add this next part: players must ALSO watch out for the two deadly saw blades near the cap, which were left on when the previous occupants abandoned it for a less deadly, hilly, rain-swamped sawmill not built on a spybase."

Nucleus: "A diabolical doomsday device is the foundation of this circular arena map, which features long sightlines and a bottomless radioactive pit underneath most of the game area. The cap, located in the center of the arena, is only accessible by catwalks suspended over a chasm, which open after the timer has run down."

Valve's being careful not to reveal how many days are left until the Sniper update is released for the PC but next week seems probable.


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