GAMING BLEND

Tim Schafer, Notch Help Promote Kickstarter For An Old-School RPG

By William Usher 2012-10-03 12:53:24 discussion comments
While big publishers polish up sequels to sequels and continue to defend why every new game has to be a sterilized clone of a game already on the market, the Kickstarter crowd is going a different route. They're trying to vie for your money to make new, original and sometimes old-school games that are about fun, creativity and long-lasting appeal, not mass appeal. The latest Kickstarter venture to spread through mainstream is from Brenda Brathwaite and Tom Hall for their old-school RPG and they've received a little bit of promotional help from indie-Hall of Famers, Tim Schafer and Markus “Notch” Persson.

Loot Drop's old-school RPG is composed of designers who worked on classic games like Dungeons & Dragons, Wizardry, Ghost Recon (not the crappy GRAW games), Ultima, Bard's Tale, Commander Keen, DOOM, Quake, The Sims, Mortal Kombat, MechAssault and Jagged Alliance series.

Did I mention they also worked on games like Anachronox? Well, yeah they did. Also, this game will rock because old-school legend John Romero is on board. And we all remember John Romero, right? He's the mastermind behind the greatest game of all time...no, not Wolfeinstein or Doom, I'm talking about Daika-feaking-tana.



Man, it just seems surreal seeing John Romero of id Software fame joined up with Loot Drop. That alone should warrant a ton of support. But of course, plastering John Romero's name in the headline wouldn't really resonate too well with new-school gamers and I'm pretty sure this old-school RPG will need help from just about everybody to hit the $1 million dollar Kickstarter goal.

Anyway, the game is making some decent progress with nearly $100,000 gathered as of the publishing of this article. Still, they'll need $900,000 more to hit the goal and they only have 30 days to do so.

The game itself will feature classic RPG adventuring mechanics such as multiple beginnings and endings, turn-based combat, NPC enemies, NPCs, skill progression, character customization and character extensions.

You can learn more about this venture on the official Kickstarter page. Hopefully they can hit their goal and I'm also hoping there's no secret publisher behind this pulling strings, because I would be a little bit pissed if that turned out to be the case.
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