GAMING BLEND

Top 10 Online Games Revenue Of 2013

By William Usher 2014-01-20 14:16:55 discussion comments
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A list of the top 10 online games from around the world has been listed by market research group SuperData Research. They accrued data from the top 10 online PC games from estimated worldwide sales data, microtransactions and subscription earnings throughout 2013.

The data from SuperData was spotted by Gamespot, where they reported that the earnings alone from the top two games on the list, Crossfire and League of Legends, netted a cumulative of $1.5 billion dollars.

You can check out the list in the chart below.


Some of you might be wondering what the heck is up with Crossfire being number one on the list?

Well, it's quite simple: CrossFire is your typical Call of Duty style shooter, or rather, a more stable, advanced, balanced and less hacker-filled version of Combat Arms. The game's incredibly well designed mechanics, even stage layouts and fast-paced action has kept it on the tongues of many gamers as being one of the few high quality free-to-player shooters currently available on the market.

The game's fair word of praise from the community also extends to its presence in the eSports arena, as it was recently announced that another season of the game is getting underway courtesy of the ESG (E-Sports Genesis), with $180,000 in cash prizes on the line, as posted in the press release on Gamasutra.

The game's presence in North America is still very tame compared to the likes of Defense of the Ancients 2 or League of Legends, which are always high up on the Raptr monthly gaming charts. However, CrossFire has an exceptionally strong following in South Korea, where the game originated. It's not surprising that the Counter-Strike-esque MOFPS would continue to maintain a healthy following in its home country, propelling it to the top of the global charts.

Nevertheless, CrossFire is followed not-so-closely by Riot and Tencent's League of Legends, which managed $624 million, and further down we have Dungeon Fighter Online, Wargaming's World of Tanks (which nestled in at $327 million, but they don't have to share that with any other distributor, so that's pretty good on their end), Nexon's Maplestory (still trucking on), the original Lineage from NCSoft, World of Warcraft from Blizzard, which managed $213 million over the course of the year. Star Wars: The Old Republic made the list with $139 million... it's desperate but they're still keeping the TORtanic afloat. Valve rounded out the last two spots with Counter-Strike Online and Team Fortress 2.

I'm especially impressed with Team Fortress 2, rivaling the likes of Star Wars: The Old Republic for equal revenue share, despite the fact that Team Fortress 2 is going to be seven years old this year. That's insane. Then again, Valve is in it for the people, and anyone who says that EA's tactics are good business sense, just let them know that Team Fortress 2 is an older game that makes just as much money as EA's Star Wars MMO.

You can check out the rest of the data over on the official SuperData Research website.
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