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Why Nintendo Fans Hate Game Delays More Than Life Itself

By Rich Knight: 2008-01-16 22:45:31
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Why Nintendo Fans Hate Game Delays More Than Life Itself Okay, so Smash Bros. was pushed back yet again, Whoopy Goldberg doo. Like you can’t wait another freaking month for the excellence that’s sure to come out of camp Nintendo when the game is eventually released (I’m not going to say the actual release date as who knows how many times they might push it back again).

But I think there’s an even bigger issue at stake here that comes with the territory of a system that only really has first party titles to make its console shine. Nintendo’s notorious for pushing games back for months or even years (Hey, the leap from 2007 to 2008 is technically considered a year, right?). But the only reason so many care for this game and couldn’t give two ostrich burger squats for a game like, say, Duke Nukem Forever, which has been languishing in developmental hell for Vishnu knows how long, is because the PC defecates first person shooters out like it’s going out of style. Heck, the toilet paper roll has already been depleted in the past by attitude heavy FPS’s like Serious Sam and Postal, that the genre of tough guy with gun is no longer the awesome novelty it once was back in the late 1990s.

So, of course, when the new trailer for Duke Nukem showed up, it got a few blinks and a couple of yawns from the overall population. Not so with Super Smash Bros. Brawl, though.

The general consensus of seeing the initial trailer for SSBB (with Solid Snake and all!) instantly got us ready to rock and roll for the next installment, and that was literally months in advance for a game that would obviously take a long time to get here. Honestly, if the powers that be said the game wouldn’t be coming out until 2012, we’d probably still be craving for it like ravenous a zombie, that’s how loyal some of us are to the company that is Nintendo.

And that’s because, as Nintendophiles, we are an extreme case of gaming maniacs. The most recent issue of EGM (The one, ironically, with Smash Bros. on the cover and stating the release date in February that we’d all grown to love and accept) actually has a great expose on what rabid Nintendo fans mean to the industry, and I think it goes to show that we’re as dedicated as it comes in the overall gaming sphere of things.

That said, when a system has a dearth of hardcore games on it like the Wii does (I have three in counting, Twilight Princess, Metroid Prime 3, and Galaxy), the hardcore start to have to look towards other companies for their fix, and that makes them cranky. With 360, this isn’t such a big deal as there are always new achievements to unlock on the leaderboard, and on the PS3, ditto, as the online set-up that’s currently there is enough to get one by. But what does the Wii have? The Virtual Console? Sure, that rules in all kinds of ways, but if you’ve already played the games to death already, you start to run into a cycle of, haven’t I been here before? A cycle that Nintendo happens to find themselves stranded in quite a bit recently. Those who are generous call it, “nostalgia.” Everybody else just calls it bullshit.

Honestly, though, I don’t know why I bitch because I know I’ll still be there the day it comes out. I know nothing’s really going to fix this problem as one of Nintendo’s greatest weaknesses (delays) is also their greatest strength, as the end product is always worth the wait in the end, that’s why we love the company so much. They make good stuff.

Let’s just hope I can say the same thing when Smash Bros. eventually comes out in “March.” Though, I doubt I have much to worry about. After all, a Nintendo delay is never because the game is actually bad. It just means that they want to add more stuff to make it become legendary. You can’t fault a company for that. Unless of course, you’re a jaded jerk like me, which I’m sure many of you are, or you wouldn’t have read to the bottom of this article, now would you have?


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