Wii Sells 600,000 In Eight Days
With first-party game sales and the unit selling at every second, every day since it’s launch, Nintendo’s new hardware franchise has become a $190 million business asset. Considering that Sony has invested over $300 million in development costs for the PS3, it’s very interesting to note that Nintendo has almost made two-thirds of that amount in eight days.
Ever since its launch on November 19th, the Wii has become a renegade success with its seemingly wide market appeal. I’m sure Sony is now trying to study these same tactics when re-emerging new shipments of the PS3 back onto the market...especially after the holiday season. Regardless, the American President of Nintendo had some comments to share in regards to the little Wii’s success, “Even with sales already in excess of 600,000 units, demand continues to exceed supply, as it’s clear this is one of the ‘gotta-have’ products for the holiday season,” He continued on to say, “We’ve shipped retailers several times the amount of hardware the other company was able to deliver for its launch around the same time – and we still sold out. Given the inclusive nature of Wii game play, we’re seeing this new form of video gaming is already a huge hit with gamers and newcomers alike. It continues to be a phenomenal launch.”
And of course, software sales for the Legend Of Zelda: Twilight Princess, a hot topic for both the Gamecube and the Wii, easily managed to sell 454,000 copies to date. Quite impressive to say the least. However, first-party success isn’t the only success in the software sales for the Nintendo Wii, as Ubisoft’s President, Laurent Detoc had these words to share: “Having the opportunity to design and develop entirely new game-play experiences using the Wii Remote and Nunchuk is both exciting and rewarding.”...“The creativity we’ve been able to unleash on the Wii system with our game Red Steel, has been eye-opening for our development teams,”
I’m sure the Big ‘N’ will manage to steam-roll through the holiday season with even bigger numbers. Although, I wonder if Sony’s Big Black Box will have software support that will be able to achieve the same feat? I’m somewhat doubtful of that.
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