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XCOM: Enemy Unknown Designer Goes Undercover To Sell His Game
Strategy game XCOM: Enemy Unknown will launch next week and Firaxis Game is resorting to unusual measures to get gamers excited. They dispatched lead designer Jake Solomon to a local retailer to convince fellow gamers to try it out.
In XCOM: Enemy Unknown, players must prevent extraterrestrials from invading Earth. They lead a secretive agency that monitors the alien threat and scrambles fighter jets to intercept any UFOs. They must also manage their agency's resources, research alien technology and negotiate with the world's governments.
Eventually aliens will get through your defensive grid and land on Earth. In that case, you'll have to deploy ground troops. Players directly control these troops in turn-based battles. If you're looking for a more cunning opponent than the A.I., you can battle other players in one-on-one multiplayer.
Enemy Unknown is based on UFO: Enemy Unknown (known as X-COM: UFO Defense in North America). UFO, released in 1994 for the PC, is considered one of the best PC games of all time. It remains to be seen whether Firaxis can make Unknown feel as new and exciting as its inspiration did.
XCOM will debut in October 9th in North America. Europe and Australia will receive the game on the 12th.
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