Team Bondi's debut effort, L.A. Noire, is getting some heavy praise from one of industry's top designers. Metal Gear creator Hideo Kojima says that the MotionScan technology is "fantastic."
"I'm very interested in [LA Noire], and I'm waiting for it to be released in Japanese. I haven't played it yet but I was able to go to the studio where they were [performing the facial capture]," Kojima told Edge. "The technology is absolutely fantastic."
So, MotionScan confirmed for the next Metal Gear? Not quite.
"Nevertheless, for the next game I want to make, it isn't necessarily the technology I need, so I don't think it goes along with the next game I would like to create," said Kojima.
Team Bondi used MotionScan to record the facial expressions and body movements of all the actors playing roles in the game. The result is that all the characters appear extremely life-like. The level of detail affected gameplay in Noire as well, as players were able to "read" suspects' body language during interrogations and determine whether they're lying or telling the truth.
Kojima might not be using it for one of his own projects anytime soon but he sees the potential. He thinks it will have a huge impact in the adventure genre.
"This technology, regarding facial expressions - that affect the outcome of the game - I think that's a huge element that from now on will change the direction of adventure games," Kojima added.