Vision Engine 7 Gets A Dose Of Natural’s morpheme

By William Usher 2009-03-18 15:08:50 discussion comments
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Trinigy and NaturalMotion have announced today that they have come to an agreement on providing software development studios with superb middleware support with the Vision Engine 7 and the NaturalMotion morpheme. So why is this important to gamers?

Well, here’s why it’s important: Any developer using the new Vision Engine 7 will find support from both Trinigy and NaturalMotion now that the engine will include the animation middleware suite, morpheme. This means that gamers who pay attention to developer’s licensing this technology will know that the animations and game design platform will be top notch.

“With morpheme, NaturalMotion has created an amazing piece of technology,” said Danie Conradie, President and CEO at Trinigy. “Several of our customers are planning to use morpheme for their Vision-based titles, and we’re glad to provide them with a comprehensive framework they can start with right away.”

For those of you unfamiliar with NaturalMotion, just take note that a lot of their middleware has been used in big triple-A games, such as Grand Theft Auto IV and Star Wars: Force Unleashed. The Vision Engine will be showcased in the upcoming game, Helldarado, the action-packed western game.

You can check out more info regarding the Vision Engine 7 and morpheme by visiting the Official Trinigy Website and the Official NaturalMotion Website.

We’ll be sure to keep you posted on any further updates for any developers licensing the tech or using it in any upcoming games, right here at Blend Games.


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