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A point about that…it never really worked well for the DS to use that little thumb nub as a pseudo thumbstick. So the results of this design in gameplay are dubious at best. The other issue is simply that there are icons for a lot of games on the device. Now, if you were to buy a Sony PSP that was designed by the Apple team I’m sure it would be expensive. So you could afford ginormous memory sticks. But what you’d need to hold all of those games, plus all of the iPhone apps would be just too much. And while I’m mentioning things, the clickwheel as a d-pad replacement is interesting. Technically it would work, but I’ve always been a thumb roller. Having the full d-pad to rest my thumb on and then shift accordingly is how I play games. That doesn’t work the same with individual buttons, especially those that are used in the iPod clickwheels. All that said the pic looks nice. The creator, Pilau, even went so far as to have the standard Apple gradient background with reflection. True, those are basic Photoshop tricks, but there’s a reason Apple uses them. They’re effective. |