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Whoa boy, I honestly did not see this coming at all. Back in the 1980s and 1990s I used to absolutely love Swamp Thing, so it's awesome that NetherRealm was able to tap into DC's lesser-used hero stash to pull this classic character out for Injustice 2.
They decided to steer clear from the designs used in Wes Craven's original 1982 action-horror flick Swamp Thing. They also completely side-stepped the leafy green look that the eponymous hero took on in the entertaining but far lesser sequel, The Return of Swamp Thing in 1989. A couple of years later when super heroes were surging in the television arena as cartoons, we saw a more muscled and dangerous looking take on Swamp Thing for the short lived cartoon of the same name.
Surprisingly, the Injustice 2 rendition of the foliage-fused fighter seems to have the closest resemblance to the 1992 cartoon as opposed to the two movies that preceded it. He has the same tree roots outlining the veins for his muscles, and a similar head and neck shape as well. It's very close in design to Bernie Wrightson's 1991 Swamp Thing: Dark Genesis illustrations.
Opposite of all of the aforementioned classics, NetherRealm also took some liberties with their own designs for the creature, including adding some tree bark as shoulder pauldrons, and giving him some actual feet instead of stumps or mud piles.
As far as fighting is concerned, Swamp Thing's role in Injustice 2 seems to be as a bruiser who can deal high damage with some mid to long range attacks. He uses his vines and branches to batter and beat down his opponents.
He's not very combo heavy, so you'll have to pick your shots, but his ability to quickly teleport behind opponents, and his height reach makes him perfect for anti-air counters and for keeping his opponents grounded and within range. He's an interesting pugilist on the Injustice 2 roster, there's no doubt about it.
Many of Swamp Thing's moves can also be used as technical counters from a neutral position, making him a great stationary tank for those of you who like to play smart, tactical and defensively. It's a rare archetype in many fighting games, but it reminds me of Goro or Yamazaki from King of Fighters or E. Honda from Street Fighter.
Some of the Injustice 2 fighters have been hit or miss in their depictions within the game, but I really like what they've done with Swamp thing. It's a really cool take on one of my favorite heroes from way back in the day.
Injustice 2 is due for release on the PS4 and Xbox One starting May 16th.