Ubisoft released a new trailer for The Crew focusing on the game's customization for vehicles and how gamers will be able to bust through the gates of creativity and modify the vehicles to suit their idealistic rubber-burning needs.

The trailer runs through the five basic car classes, including the Street class for basic grip and handling. I imagine this is going to be similar to your standard Need for Speed games and arcade titles of that ilk.

The Performance setting is built around speed and gunning the top gear on the asphalt. According to the trailer this setting will give you a bit more challenge when it comes to handling and turns.

The Dirt setting seems pretty self-explanatory, with the customization options to take your vehicle off the beaten path, and allowing gamers through the gates of road-based restrictions enabling them to take their vehicle into the grassy hills, dirt paths and mountainous regions.

The Raid spec is centered around blasting the ever-living-crap out of any and everything on the road. Raid specs are designed as road warriors – tanks to completely destroy anything in your way. If gamers are facing a seemingly impenetrable gate, you can believe that the Raid spec is designed to break through it.

The Circuit spec is centered around professional racing and tuning the cars to take laps at high speeds with peak vehicular performance in tow. If you enjoy the more traditional, professional racing modes that used to be all the rage on PC back in the 90s, you'll likely find yourself drawn to this mode.

The video also covers the leveling and perks system, where players can upgrade their profile and improve the overall capabilities of all the vehicles in their garage.

The trailer does a decent enough job of breaking down the different ways to customize and deck out the vehicle... however, there's this nagging feeling that weighs on me about the presentation of the trailer. While the promo piece does a good job of promoting the game, we don't really get to see how the customization process works. A lot of it is showcased in flashy snippets to create a compelling vignette for people looking for an advertisement that flashes in a pan. The substance of the advertisement is mostly bereft from the video itself.

Like, what exactly does the decal and livery system look like and how in-depth is it? What is the color modifiers like and how much control will gamers have over the paint tools? What are the exact ways in which a player can modify and fine-tune their ride under a certain spec?

It's all kind of slurred over in the video with quick-cuts and fast editing. It looks good, but I'm not sold.

The Crew is set to release on December 2nd, 2014 later this year for the Xbox One, PS4 and PC. You can learn more by paying a visit to the official website.

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