I’m not really sure what happened with this game, but the biggest problem with it is that it’s not that fast. I know that doesn’t seem like a good way to introduce you to the following story...but I can’t help it if it’s the truth. The game just isn’t very fast and doesn’t seem to be particularly exciting either. You can watch the trailer for yourself and be the judge.

One of the problems with games like this is that they try too hard to be something other than what people expect; honestly I was expecting F-Zero, but faster, from this game. Instead, Fatal Inertia manages to deliver a mediocre racing pace that doesn’t venture very far from what we’ve been used to seeing from “futuristic racers”. In fact, I’m almost convinced that Fatal Inertia is a lot slower than a game like Quantum Redshift.

There’s weapons that come into play along with some sharp turns and power-ups – and as you’ll see in the following trailer, none of it looks exceedingly stimulating. It’s all a bit generic if you ask me. But then again, you don’t have to ask me about the game if you take a look at the trailer below. I’m sure hoping that there’s some added speed to the game when it’s finally time for it to ship.

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