Today 2K Marin answered some of the most common fan questions regarding BioShock 2's multiplayer. Not surprisingly, a query about dedicated servers made the cut.

During the Q&A, 2K community manager 2K community manager Elizabeth Tobey revealed that the game would support neither LAN play or dedicated servers. "There is always a finite amount of time for the development of a game. Bringing Multiplayer to BioShock was a daunting task between the tech (there was no multiplayer support in the codebase from the first game) and the expectations of the community.

"Either you try to do everything and so nothing feels finished or you focus your efforts to do a smaller number of things really well like an accessible online experience. We chose to spend the time we had creating a solid game foundation and unfortunately that did not include LAN play or dedicated servers."

Many of you might not give a crap either way but there's a segment of gamers who are pretty passionate about dedicated servers. A number of PC owners threatened a boycott of Modern Warfare 2 after Infinity Ward revealed they would be forgoing dedicated servers in favor of a new matchmaking service.

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