The worlds of Sci-Fi and horror collide next month as Master Reboot is announced for the PlayStation 3, coming from Wales Interactive. It’s a first-person romp, so expect to feel like you’re being thrust directly into the spine-tingling action.

One of the most impressive things about Master Reboot is that the team behind it is comprised of just 14 people. And one of the most impressive things about THAT, according to Banner, is the fact that it makes Wales Interactive the largest game developer and publisher in the country. While the studio has primarily worked on apps in the past, however, they’re now ready to make the leap to console gaming with the PlayStation 3’s upcoming Master Reboot, which Banner describes as a “haunting first-person sci-fi adventure game.”

“In the not-too-distant future, humankind has created the Soul Cloud, a giant server that holds the data of your soul and memories when you die,” he explained. “The Soul Cloud is filled with floating islands, each island looks like a town, village or city filled with rooms, skyscrapers and houses that hold people’s memories.”

The concept is certainly intriguing and the few screens that have been released so far look like a mix between the original BioShock, Gone Home and even a little Tron.

So, basically, you can think of the Soul Cloud as a cemetery of sorts, once that the recently deceased can interact with while reliving their favorite memories. The player, as it turns out, is recently deceased. Unfortunately, their trip to the Soul Cloud doesn’t go as expected and they wake up on a beach, lost and confused. Now your job is to piece together your life and death, which you’re carry out by exploring the bizarre wonders of the Soul Cloud and solving puzzles along the way. According to Banner, the team was going for a more subtle, psychological thrill with this particular outing.

“With Master Reboot we wanted to invoke an uneasiness for the player; a haunting quality as you journeyed through the game,” he continued. “There are certain levels where you catch glimpses of things, shadows, movement out of the corner of your eye, and there are always undertones of something not quite being right.”

While I’m certainly a fan of flat-out horror, this more subtle approach to the genre usually provide the kind of scares that really get my blood flowing, stringing the player along with steadily mounting terror and letting their imagination fill in the gaps. Banner explains this as a “less is more” approach for the upcoming PS3 title, saying that the team “deliberately tried to make something visually striking and that, combined with the music, gives a beautiful, haunting quality to the game.”

And that’s pretty much all the details we have at this point. Horror fans should keep their eyes peeled, as Master Reboot is due out sometime this February.

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