Subscribe To Topics You're Interested In
I've already subscribed
Iwata Says Nintendo Won't Be Making Any Call Of Duty-Type Games
Nintendo president Satoru Iwata made brief comments about the future of Nintendo software products and the head-honcho doesn't have any plans of competing with Microsoft, Activision, Sony or Electronic Arts in trying to cash-in on the Call of Duty craze.
Speaking with the UK's The Independent [via Nintendo News], Iwata talks about a number of things but one of the more interesting tidbits is over the battle of evolved graphics and competing in the crowded first-person shooter space with blockbuster action games like Call of Duty (lots of flash, little substance and plenty of stylized panache).
When questioned about Nintendo trailing behind Microsoft and Sony in pushing for online multiplayer components and fast-paced action titles, Iwata states that...
The strength of Nintendo is definitely creating game experiences for people who can play in the same room together and enjoy them together. I think this is the strength we are coming from and if you look at our games and how they’re structured; this is the starting point (for our games).
I like this approach and I completely agree. Pete and I were just recently discussing how it's odd Microsoft is encroaching on Activision's space with the release of Halo 4 so close to Call of Duty: Black Ops 2 -- two games that are now sharing very familiar space and gameplay thanks to Black Ops 2 becoming more sci-fi and Halo 4 utilizing mechanics closer to the recent Call of Duty games. It would seem like as a console manufacturer and publisher for software on a console, Microsoft would be aimed at creating new or varied experiences for the Xbox 360 as opposed to trying to compete in the third-party space.
Nintendo's take on the situation is unique because the games they publish are unlike anything else published by third-party studios. I think Sony is starting to recognize this and heading in a similar direction, especially with their smaller budget games such as flOW, The Unfinished Swan or their recent PSN success thanks to thatgamecompany, Journey.
I just hope that during the mid-life cycle of the Wii U Nintendo keeps the pressure up by continually pushing boundaries and not slacking off with shovelware, which is what ultimate spelled the death of third-party software support for the original Wii.
I guess it won't be long before we get to see whether Nintendo can still compete both with original software and hardware when the Wii U launches this holiday season.
You can check out the entire interview with Nintendo's Satoru Iwata over at The Independent.
Back to top