2Player: Time To Get Hyped For Destiny

By Ryan Winslett 2 years ago discussion comments
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Thereís no denying that Destiny is shaping up to be one of the biggest launches of the year, set to arrive on PlayStation and Xbox home consoles on Sept. 9. The PlayStation beta begins this Thursday, with the Xbox crowd joining in on the fun just one week later. In other words, the whole world is about to find out whether or not the folks at Bungie, developers of the Halo series, are able to deliver on their promise to mix first-person shooting with MMO trappings on a scale that has never been seen before.

The hype is skyrocketing for Destiny, but some folks still have a hard time jumping on the bandwagon alongside the rest of the Guardians. Katy Goodman is pumped to ďbecome legend,Ē while Ryan Winslett is not entirely convinced that Destiny will be the game changer so many thumbstick jockeys have it pegged as.

In this inaugural edition of 2Player, Katy and Ryan chat about Destiny, what sets it apart from the pack, and what fans should expect out of the upcoming beta and subsequent launch. Readers are encouraged to add their voice to the conversation in the comments section.

Ryan Winslett (RW): Heeeeeeey, Katy?

Katy Goodman(KG): RYAN! What up?

RW: So, you remember when we were at E3, leaving the XBOX conference, and I mentioned that I just couldnít get excited for Destiny?

KG: Unfortunately, yes. I do indeed.

RW: I believe your exact words were somewhere along the lines of ďIíll make you love that game, you piece of human trash,Ē or something like that.

KG: WowÖ I never knew I was that mean. But I mean, Iím fairly certain you were rather offensive, so, Iím sure it was well deserved. And I will make you like it, but Bungie will make you like it more. Did you play the alpha?

RW: Well, thereís a good place to start: Bungie. What is it about the developer that you dig so much? Big Halo fan, correct? And negative on the Alpha. I was...um...busy with Pokemon?

KG:WHAT!? Whatttt!? You didnít play alpha. Pokemon will always be there! But that aside, yes, Iím a massive Halo fan. The FPS genre in general isnít my favorite, but Bungie changed that. Prior to the first Halo my only FPS experience was 007 on the N64. When I started playing Halo I really got into playing multiplayer, and that changed the way I play games.

RW: Well, thereís some common ground. I was a big fan of Halo; probably had enough hours logged online in college to minor in it. In what ways are the two games similar? Control the same? Similar weapons? Glowy swords? Tell me there are glowy swords and I will sing Destinyís praises starting today.

KG: This is going to sound absurdly cliche, but in some ways they are similar and a lot of ways they are different. It largely depends on what class you play, an aspect I thought wouldnít really change the way the game played, but it absolutely did. Nothing feels like you're playing Master Chief anymore, if that makes sense. Each class gives you a different purpose. There arenít plasma pistols or anything like that, but there are weapons similar to the Battle Rifle or Shotgun, which is pretty typical. No shiny swords as of yet, but itís Bungie. Thatís bound to happen. To me, the controls felt way smoother and a little more fast-paced than Halo itself. Itís sort of like first person Mass Effect. There are neat specialties that each class can get. I played the Titan and it reminded me a lot of the Vanguard in that it has a charge/smash all the things action.
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