Obsidian Entertainment announced today that their crowd-funded RPG Pillars Of Eternity has gone gold. Now that the base game is finished and ready for launch, they're planning to build an expansion pack for the game.
Eric “Wingman” Peterson is back and he's bringing a group of veteran space sim developers with him. Why is Peterson back? Well, because he's working on a brand new Descent game using today's software technology.
Middle-aged gamers, rejoice! After nearly two decades in oblivion, one of gaming's most influential franchises is officially coming out of retirement. With nearly a week left on its KickStarter Campaign, Underworld Ascendant has passed its $600,000 goal.
After hinting that a new Toejam & Earl game was on the way, it appears as if a new Toejam & Earl game is actually coming... courtesy of Kickstarter. The pitch video was recently put up and the game is already well on its way toward its funding goal.
Square Enix is opening up their cache of IP to independent developers to take to Kickstarter so that gamers can fund the games and then Square can publish them. The move has already garnered tons of feedback, and Square is now moving ahead with allowing indie devs to resurrect a few more old intellectual properties from their vault.
The limited number of PlayStation 4 20th Anniversary Edition consoles is set to become even more limited shortly after launch, as one soon-to-be owner of the PSX-themed console plans to destroy his machine on-camera. Don’t worry, though, because you can also support his Kickstarter in order to snag a piece of the busted hardware for yourself.
Imagine hopping into a mech, strapping in, powering up the central core, and then proceeding to unleash more than a 100 megatons of badassery on anything that stands in your way. If that sounds like the joyride of your life then you're probably already excited about The Balance Inc's upcoming, physics-based mech combat game, Override.
A new first-person detective game is prepping to head to Kickstarter called Private Eye. The game goes knee-deep into noir territory, sporting the look, sound and atmosphere of a thriller that seems like it comes right out of the 1950s.
A new Kickstarter has appeared from White Guardian Studios called Celestial Tear: Demon's Revenge. The game sports a lot of classic westernized comic-book inspiration and combines that with isometric, sprite-based role-playing.
A new first-person horror game is on the way that aims to mix up the experience a bit by combining roguelike elements with classic Silent Hill-style exploration, but with today's emergent and unpredictable gameplay progression.
A new game has landed on the crowd-funding platform, Kickstarter. The name of the game? Heroes Never Lose: Professor Puzzler's Perplexing Ploy. It's a neat little game based around the Puzzle Bobble formula of old.
At this year's PAX Prime, Comcept USA delivered quite bit of startling news for those who backed the game on Kickstarter, as well as general audiences showing any kind of remote interest in the new successor to the Mega Man franchise, Mighty No. 9.
Kitfox Games managed to get their Kickstarter off to a great start for their four-player co-op RPG called Moon Hunters. The game is an interesting take on the traditional adventure format, insofar that players will focus on building a mythology within a procedural world. Imagine a game like Final Fantasy where you craft the structure of the world with your actions and your legacy becomes that world's history.
A new game from Toastie Republic, a small studio out of Austin, Texas, is currently making the rounds on Kickstarter. The game actually only has seven days to go, as of the writing of this article, and is currently looking to finish the push toward its goal of $50,000. As it stands, Engauge is resting at the $40,000 mark.
With a goal set at a modest $45,000, Kitfox Games and Square Enix have announced that Moon Hunters will be arriving on Kickstarter next week, beginning August 26th. The new game combines emergent pixel sprite gameplay with multiplayer role-playing elements to make for a dynamic and ever-changing gameplay experience.