Four games have been nominated for the Writer's Guild of America Achievement Award in the category of Outstanding Achievement in writing for video games for the year of 2015. The four games are The Witcher 3: Wild Hunt, Assassin's Creed Syndicate, Rise of the Tomb Raider and Pillars of Eternity. The awards will take place on February 13.

Game Informer pointed to a press release over on the Writers Guild of America website where they list each of the writers and narrative designers for the games that are nominated for 2015.

Eligibility for nomination required works that were published between December 1, 2014 and November 30, 2015; so everything between that time was eligible for nomination and the writers must be acknowledged with on-screen writing credits for the nomination to apply. Additionally, writers and narrative designers must also be members of the Writers Guild of America labor union for consideration of nomination.

That's probably why some other indie and noteworthy games released throughout 2015 did not get nominated for their achievements in writing in video games. Most gamers felt as if two of those nominated entries should have been replaced with games like Soma, Her Story, Undertale or the criminally underrated and disturbing, Stasis.

Most gamers agree that The Witcher 3 and Pillars of Eternity deserve the nominations, but Assassin's Creed Syndicate and Rise of the Tomb Raider were not getting a lot of love. The major problem is that Assassin's Creed Syndicate had just a few memorable characters wrapped around a completely forgettable story, and Rise of the Tomb Raider had a rather jumbled story that only really existed due to contrived circumstances with two very memorable villains.

In a way, both Assassin's Creed Syndicate and Rise of the Tomb Raider appear to be acknowledged for small parts that make up for the total sum, as opposed to their overall writing quality. It's kind of the opposite of games like The Park, which had extremely strong writing and voice acting. If either of the two aforementioned nominees had been movies, they would have been critically panned for their very shallow storytelling.

It's a shame because Batman: Arkham Knight – Season of Infamy could have easily been nominated had the DLC released before November 30. The short story involving Mr. Freeze alone was worth a nod; and the moral complexity surrounding Ra's al Ghul left a lot of gamers talking about the moral consequences surrounding preventing someone from receiving treatment to live versus actually killing them, and the ties it has to charges of murder. Surprisingly, Rocksteady delved into some thought-provoking territory with the Season of Infamy DLC that was sadly absent from the core Batman: Arkham Knight story.

It's opposite of how people treated Batman: Arkham Origins being nominated by the WGA back in 2015, where a lot of gamers felt as if the game did not deserve to be nominated for its writing, as noted in a Reddit thread from a year ago. Even though it's not a bad game, it's always considered to be the weakest in Warner Bros. Games' Arkham series, and it's likely due to the fact that Rocksteady did not develop that title.

Sadly, given that only people registered with the WGA are eligible for nomination, it leaves a lot of well-crafted and superbly-written indie titles off the table. So the only two games that truly deserve to win for this year, judging by community reactions, are The Witcher 3: Wild Hunt (which also won Game of the Year for 2015) and Pillars of Eternity.
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