Capcom's Ultra Street Fighter II was announced for the Nintendo Switch alongside quite a few other games, but a release date wasn't set in stone... until now. Capcom has revealed when Switch owners will be able to get their hands on the new fighting game.
Polygon is reporting that the HD remastered fighting game will be available for the Switch starting May 26th this spring and it will be available for $39.99. It has some new two-player co-op modes against the CPU, as well as online play. They also note that it's similar in a way to the Super Street Fighter 2 Turbo HD Remix that came out not too long ago, featuring some community remixes and improved visuals for today's generation of gamer.
And speaking of remixes, the soundtrack for Ultra Street Fighter II: The Final Challengers sounds fantastic. Hearing the original version of Ken's theme song upgraded to feature real instruments but with the same BPM and melody arrangement as the classic 16-bit title is a real nice throwback with a touch of new-school quality.
In fact, I'm almost convinced that the game might be worth owning for the updated HD remastered OST alone. I know, it's silly to pay $40 for a soundtrack, but the original Street Fighter II had some great, original music that really helped set it apart from other fighting games back in the day. While Killer Instinct Gold probably has the best theme song of any fighting game ever made, Street Fighter II actually had a nice cache of quality character themes from top to bottom.
In addition to upgraded music, there's also a new first-person mode called "Way of the Hado". This focuses on the new first-person mode for the Nintendo Switch version of the game, which sees Ryu in a sort of virtual training room facility going up against Shado-loo forces. Players will be able to shoot fireballs at enemies, or perform a hurricane kick to clear them out. The mode is in 3D, separate from the 2D design of the rest of the game.
The first-person mode is quite odd, and it led to some people thinking that it might be Nintendo's foray into experimenting with a possible VR adaptation for the Nintendo Switch at some point in the near future, but all of that is rumor right now. Nintendo's prime goal is to just move as many Switch units as they can.
Superdata recently pointed to an estimated 5 million units for the Nintendo Switch as a baseline for their install base by the end of 2017. Others have estimated that it could move up to 11 million units. Right now the whole thing is completely up in the air, but we'll see how well the sales pan out when Monday rolls around and we can get a better gauge of how interested consumers are in Nintendo's new toy.
If things continue to go well leading up to the May release of Ultra Street Fighter II, then it's totally possible Nintendo might keep the VR possibilities on the table. If not, at least they'll have a nice little first-person mode as a baseline for a possible VR fighting game sometime in the far, far future.