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Nintendo, Wii Have A Problem...

The website of the same name basically covers what Nintendo is trying to cover up as quickly as possible. has spot-lighted a lot of Wii-mote mishaps, and it’s part of a growing list of over-excited mis-motioned gamers. While some journalists are tag-teaming with marketing strategist who believe that people love Nintendo’s new product so much they’re getting over excited and hurting themselves. There’s also the common notion that maybe people just don’t know how to play with something that doesn’t require button mashing.

People aren’t used to this new found “freedom”of interactive gaming. Nintendo took a bold step and will have to pay for it in several millions to replace 3.2 million Wii-mote straps. It’s all because people don’t know how to play video games with a strap-on Wii-mote. I’m sure many “victims” will rebuttal with the common line, “I’ve been an avid gamer...” – it doesn’t matter. We all know even the most avid gamers have swung their controllers around when trying to get Sonic over a hill that was slightly too big for his jumping capabilities. Or there were those times when gamers imitated the appropriate swinging motion of the chain whip on Castlevania when trying to use it as a grappling hook. This was a trend that dated back to the days of controllers with cords and graphics that contained only digits, not models. So I’m not saying gamers are at fault, I’m just saying that Wii Have A Problem.

Nintendo should have seen this coming a mile away. There’s more butter-fingered gamers in the world than there are Johnny Benchs. I’m sure the people who have received black-eyes, bloody noses, and broken televisions in result of over-zealous Wii-moting don’t think of themselves as clumsy, but if it happened, then that’s what it is. Mainly, it’s in result of the unfamiliarity with Nintendo’s new gaming device; people are clumsy with the Wii-mote because they’re unfamiliar with it. A lot of people probably aren’t compensating for the motions at their distance from any nearby objects. Or possibly completely getting over-involved with the gameplay and mimicking motions as if they were actually holding the object. But the Big ‘N’ already has solutions underway. And what is it? Well, Nintendo’s solution is a stronger wrist strap to prevent the Wii-mote from taking flight during those engaging bowling bouts or testy tennis matches when Wii-sporting. Their recall of the 3.2 million Wii-mote straps worldwide, will help ensure that there won’t be anymore coffee table run-ins, or television kissing sessions with a 30 miles-per-hour flying Wii-mote.

Overall, though, I doubt this will hurt the sales of the forth-coming shipment of Wii’s. Given that people will probably be more inclined to buy one when they find out their relative was hospitalized by nun-chucking their head with the Wii-mote, after unsuccessfully executing a new spinning underhanded bowling throw.

Staff Writer at CinemaBlend.