Subscribe To Super Meat Boy Comes To Nintendo Switch In January With An Exclusive Mode Updates
Team Meat's Super Meat Boy is set to make its debut on Nintendo's Switch soon. How soon? Well, as the headline states, you can expect to play the game on the Switch starting in January. The game will be arriving a lot sooner than expected, and it will not only arrive on the Switch but it will also arrive with an all-new mode, too.
Game Informer is reporting that the game is due out specifically on January 11th, 2018 for the Switch. It will also come with an all new Race Mode that can be played with up to two players. According to the developers, the Race Mode was originally supposed to make an appearance in PC, PS4 and Xbox One, but for some reason the mode just never made the cut in the way that it was supposed to.
The new mode will see two players competing on a single Nintendo Switch. Presumably, it will be similar to the competitive mode in the old Sonic The Hedgehog games on the Sega Genesis. Unfortunately, we did not get to see what the new mode will be like in action and will have to wait for the release date to draw near before we can properly tell exactly what the mode will be like. The good part is that the wait won't be long.
Essentially it also sounds like you'll be able to use a single set of Joy-Con controllers for two players to partake in the mode, similar to other games like Super Mario Odyssey or Mario Kart 8: Deluxe.
According to Game Informer, this particular version of Super Meat Boy is based on a port derived from the PlayStation Vita version of the game. This is likely so that the game is optimized for both TV mode and portable play. Some games seem to run into problems when going from TV mode to portable mode, and we see them get delayed by a great deal, like Yooka-Laylee, which required Playtonic to completely downgrade and overhaul some of the game's graphics, such as the lighting, foliage, LOD for the meshes, and a few other post-processing effects like draw distance and depth of field.
For Super Meat Boy, the game was never graphically demanding, but was instead an intuitive, hardcore platformer that focused on skills over visuals.
The game originally came out back in 2010 as a surprise hit on the Xbox 360 and later PC. This was back when the Xbox 360 was rocking and rolling with the Xbox Live Arcade, which was a showcase of great talent from up-and-coming indie developers who had some original ideas that could go mainstream despite being made on a smaller budget; Super Meat Boy was one of those games.
Microsoft later expanded the Xbox Live Arcade to the Xbox Live Indie Games channel, but a flood of poor quality games ended up seeing shut down years later. Meanwhile, Team Meat went on to release more games and port over Super Meat Boy to tons of other game consoles, including the Nintendo Switch starting January 11th, 2018.