There are some fans out there who love the Sonic the Hedgehog character so much that they've decided to create mash-ups taking classic and popular films and recreating them within Sonic: The Hedgehog 2. It sounds about as wacky and as crazy as you would expect. Check it out!

At nearly three minutes, this oddly fun video was put together by YouTuber Hate-Loving Gamer. It starts off innocently enough, with Shadow wielding a gun, facing off against Eggman in the space station from Sonic: The Hedgehog 2. However, 20 seconds into the fight, things get switched around.

Suddenly, it's Sarah Connor taking Sonic's place, now fighting against a giant-sized T-800, mimicking the showdown from The Terminator. Seconds later, the scene switches over to Rocky, Apollo, and Clubber Lang on the streets of Philadelphia, facing off against Ivan Drago in an obvious nod to Rocky IV.

There are a ton of films and popular media packed into the two minute and 49 second running time of the video. We see colorful references aplenty to beloved classics such as Teenage Mutant Ninja Turtles and Star Wars, and even classic Disney films such as _Snow White and the Seven Dwarfs. _

It doesn't stop at fan-favorite pop-cultural references from the 1980s and early 1990s, either. The Sonic-infused madness includes nods to other video games and movies while leading up to a big 'ole showdown between Thanos and the Avengers from _Infinity War. _

The highlights here don't stop at the pixelated visual references to classic films. It's also that Hat-Loving Gamer included the synthesized chiptune music based on the theme songs from each of the properties within the clip. They're all remade to sound like they were playing from the Sega Genesis' YM2612 chip. For a few of them, one might have to listen really closely to find the similarities to their counterparts, but they're definitely there.

Like one of the many game levels in the Sonic franchise, there is so much content packed into such a short video. And it's likely that multiple viewings will be required for some people to catch them all of the references, especially the ones that kind of breeze by rather quickly, such as that _Scooby-Doo _ bit.

It's undeniable that a lot of time and a lot of work went into creating the video, though. For each and every sprite that appeared on screen, someone had to be manually create, craft and animate it. You would likely be surprised at how long something like that would take to make.

Also, how cool would it be to have a digitized, sprite-version of the _Super Smash Bros. _series? Briefly seeing it in the video opened up all kinds of creative possibilities that Nintendo could explore for future iterations of the fighting games. That's not to mention how neat it would be to take on a side-scrolling, beat-'em-up version of _Smash Bros., _ designed in the same vein as it was presented in the video above.

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