Today EA showed off the first screenshots for Army of Two: The Devil's Cartel. It looks like the co-op series has handled the transition to the Frostbite 2 engine well.

Frostbite 2 is the same technology DICE used for Battlefield 3. One of the big advantages it has over Unreal Engine 3, the engine used for the first couple Army of Two games, is that it supports highly destructible environments. We get a taste of that feature in one screenshot, in which an explosion rips an enormous chunk out of a mountainside. That seems to be a scripted moment, though; hopefully Cartel has the same minute-to-minute destruction featured in BF3.

Cartel is the first game in the series that will be handled by Dead Space studio Visceral Games. They plan to craft a storyline that's more mature than previous installments. They'll be bringing back staple features like equipment customization and two-player co-op, though.

The first two Army of Two games had so-so reviews so there's not going to be an outpouring of enthusiasm for Devil's Cartel just yet. Visceral plans to release Cartel in 2013, though, so they've got plenty of time to win over skeptics.

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