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Infinity Ward allowed IGN to get some hands on time with Call of Duty: Ghosts for the PlayStation 4 and show the game running at 60fps with all the bells and whistles intact. Unfortunately, there's no Xbox One gameplay for the first-person shooter in sight.

Previously, we had a ton of Call of Duty: Ghosts footage that was apparently running on PC given that this is the first gameplay footage running on the PlayStation 4. IGN manages to get in five minutes of unedited gameplay where we get to see the AI bots in action, battling against players as if they were real humans. To their credit, Infinity Ward appears to have done a fairly good job of fleshing out the AI opponents so that the matches feel as about as authentic as going against other players.

What's more is that this now means that you can have a full grid of teammates and opponents no matter what game mode you're doing, and this means that for those of you who don't want to deal with online trolls, you no longer have to. This feature also opens up a great opportunity for teams to practice and get in strategies without having to worry about going against other players. It's a great way to get in practice time before engaging in tournaments, playing in ranked matches or before going public with your COD skills.

The AI matchmaking also enables for uneven teams, so you can flesh out who you want on your team and what their loadout is. If you want to go against a team of snipers, you can. If you want to go against a team of gunners, you can. If you only want to practice CQC tactics against shotgunners... you can.

This level of customization and bot options is probably one of the few features that helps give Infinity Ward an edge over DICE as far as comparisons go between Battlefield 4 and Call of Duty: Ghosts. That's not to mention that those of you who enjoy local split-screen play can do so either cooperatively or competitively against the bots, without ever having to worry about going online at all.

While the features for the game have come a long way and the frames are looking good and stable on the PS4, this little reveal actually speaks volumes for another issue: where's the Xbox One's gameplay? If the game is supposed to be 1080p at 60fps, where is it?

Yesterday rumors spurred across the interwebs like fake nude pictures of Ellen Page, as more insiders claimed that Call of Duty: Ghosts and Titanfall for the Xbox One would not be native 1080p but would instead be native 720p and upscaled to 1080p. Of course, if the rumors were false wouldn't we have video being made available proving that the game does indeed run 1080p at 60fps on the Xbox One?

For now, it's not looking too good over in the Xbox One camp as the rumors piling up about the console being capped at native 900p do seem to be gaining merit with every new bit of information that comes out for the system.