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Tecmo Koei and Team Ninja have announced that they will be porting a version of Dead or Alive 5 to the PlayStation 4 and the Xbox One in spring of 2015.

The developer and publisher made the news during a “DOA5UA Fighting Carnival 2014 SUMMER”, according to Attack of the Fanboy. They took to the stage and announced that Dead or Alive 5: Last Round (which means this will be the last of the re-released versions of the game) will arrive next year for the PS4 and Xbox One. They even did so with a brief teaser trailer that you can check out below.

No explicit details were made clear as to what the game would feature above and beyond the previous re-release of the game known as Dead or Alive 5: Ultimate. Ironically, the re-release tactic is something gamers aren't entirely fond of if they arrive too close to the release of the original game, and in the case of DoA 5: Ultimate, it arrived just a year after the original game was released on the Xbox 360 and PS3. Re-releasing a re-release may or may not rub some gamers the wrong way, but I'm pretty sure a lot of people probably would have preferred some form of backwards compatibility so they wouldn't have to re-buy the game all over again for the new systems.

Sony tried working their way around this problem with the re-release of The Last of Us Remastered by having special deals at GameStop that allowed a pretty big discount for those who traded in their PS3 version of the game in for the PS4, remastered edition.

It will be interesting to see if Tecmo Koei decides to take the same route with Dead or Alive 5: Last Round and offering a discount for gamers who already own one of the previous iterations of the game on the PS3 and Xbox 360.

One of the big additions to the original Dead or Alive 5 was that it included characters from Sega's Virtua Fighter series, including Akira and Jackie, to name a few.

Another big change for the game was more destructibility in the environments, an improved physics system (mostly for the boobs) as different outfits would change the physical property reactions of a character, as well as enabling characters to get dirty and have their outfits inevitably rip and show damage.

The game's highly-lauded counter-system is also retained that allows players to pretty much interrupt and counter many moves, even mid-combo, making the flow of the match a lot more back and forth as opposed to some games like Tekken or Street Fighter.

The tag-team feature is also still a pretty big part of the game, too. We'll soon find out whether or not it'll be further improved for the Xbox One and PS4 when it releases next year.
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